![]() Since it also has a 32 round clip, change the Ammo per shot to 2. The Halo 3 Assault Rifle fires slightly slower than the Halo 1 version. Change Minimum ROF and Maximum ROF (rate of fire) to 11. This edits the firing properties, but not the actual properties of the bullets (it is possible to make it fire full-auto rockets). Now click the Projectile drop down menu and select 0. Change the Starting Ammo (how much you start a level with) and Maximum Ammo (how much extra ammo you can carry) to 352. Now you can manage the properties for the clip. Click the Clip drop-down menu on the right and select 0. This is the page I got the stats for the Halo 3 Assault Rifle from. This tag manages all the options for the Assault Rifle itself (not the bullet stats or damage). Double click it, and click weapons\assault rifle\assault rifle. Scroll down to the bottom and you'll find the Weapons tag. Now, this is important, don't get distracted with all the options and tags in here, you can get very carried away and be in there for hours, if you're only trying to do one or two things to the map. Modders always reccomend modding b40.map (Assault on the Control Room), because it has almost every vehicle, weapon and everything else in it, which means you can try anything out without having to switch maps. Open up a map from your maps folder, which is probably C:/Program Files/Microsoft Games/Halo/Maps. Ok, now open up Halo Map Tools (referred to as HMT). Photoshop DDS Plugin - Allows you to edit DDS files (halo textures). ![]() It may be possible to use GIMP instead, but I don't use it so I wouldn't know. Optional: (for changing the reticle) Photoshop - Along with the Photoshop DDS plugin, which is attached. NET Framework v1.1 or later - You must have this or HMT will not work. Halo Map Switcher - Backup your maps, restore maps, check if maps are modded, stuff like that. NOT 3D stuff (you do that in other programs, not covered in this Instructable), just physics, weapon stats, etc. Halo Map Tools - Used for editing stuff in maps. For this Instructable you will need: Halo PC - NOT Xbox, although you can mod Xbox maps, I don't know how. They are actually different guns in the Halo universe, with the Halo 3 Assault Rifle being an upgraded version. The controls in Halo 3: ODST are largely the same as in Halo 3, except the "Back" button accesses the VISR Database, the X button activates VISR Mode, and D-pad "up" views waypoints.How to mod the Halo PC Assault Rifle (MA5B ICWS) in to the Halo 3 version (MA5C ICWS) which is more accurate, has a different sized clip, and a different reticle (also known as "crosshairs"), among many other things. Right Trigger - Hold to Rotate Selected Item Halo: Combat Evolved Main article: Halo: Combat Evolved The feature can be accessed by pressing "down" on the D-pad ( Halo 2 only) or using a combination of buttons ( Halo 3 and subsequent games). General Alert carry Main article: Alert carryĪlert carry is a feature introduced in Halo 2 for machinima purposes. Right Stick - Move Forward/Backward | Rotate Left/Right Left Stick - Look Up/Down | Strafe Left/Right "An older way of doing things for lefties" Right Stick - Look Up/Down | Strafe Left/Right Left Stick - Move Forward/Backward | Rotate Left/Right Right Stick - Move Forward/Backward | Strafe Left/Right Left Stick - Look Up/Down | Rotate Left/Right Right Stick - Look Up/Down | Rotate Left/Right Left Stick - Move Forward/Backward | Strafe Left/Right 11 Halo: Spartan Assault and Spartan StrikeĪll Halo games save for the Halo Wars feature the same four stick layouts.
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