Rule MasterĪssign one block to be the “rule master” block. Those who guess incorrectly will have to drink. Everyone in the group must judge which of the following statements is untrue. ![]() Two Truths and a LieĪs the name suggests, when this block is removed, the player who removed it must make two true and one false statement. Whenever this block is removed, everyone in the group must start drinking at the same time, and the player who removed the block can’t stop drinking until the person to their right stops. The first person who cannot think of anything must drink. When this block is removed, the player who removed it must choose a category (for example, types of alcohol, cities, etc.) and everyone in the group must take turns identifying something in that category. They can lay their thumb on the table at any time, and the one who is the last to do so must drink. When this block is removed, the player who removed it gains control of the thumb. Whenever this block is removed, everyone in the group must get up and dance for 30 seconds. Dance PartyĪssign one block to be the “dance party” block. One block should be marked as the “shot block.” The player who removed this block must take a shot whenever it is removed. Here’s a list of the best drunk jenga ideas: 1.
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